P. KIRCI And M. Kahraman, "An Android application for gamification with education," International Symposium On Advancements In Information Sciences And Technologies (AIST 2018) , pp.10-14, 2018
KIRCI, P. And Kahraman, M. 2018. An Android application for gamification with education. International Symposium On Advancements In Information Sciences And Technologies (AIST 2018) , 10-14.
KIRCI, P., & Kahraman, M., (2018). An Android application for gamification with education . International Symposium On Advancements In Information Sciences And Technologies (AIST 2018) (pp.10-14).
KIRCI, Pınar, And Mehmet Kahraman. "An Android application for gamification with education," International Symposium On Advancements In Information Sciences And Technologies (AIST 2018), 2018
KIRCI, Pınar And Kahraman, Mehmet. "An Android application for gamification with education." International Symposium On Advancements In Information Sciences And Technologies (AIST 2018) , pp.10-14, 2018
KIRCI, P. And Kahraman, M. (2018) . "An Android application for gamification with education." International Symposium On Advancements In Information Sciences And Technologies (AIST 2018) , pp.10-14.
@conferencepaper{conferencepaper, author={Pınar KIRCI And author={Mehmet Kahraman}, title={An Android application for gamification with education}, congress name={International Symposium On Advancements In Information Sciences And Technologies (AIST 2018)}, city={}, country={}, year={2018}, pages={10-14} }