Futuring Potential Technologies for Enabling Participation in Different Stages of Architectural Design


Rocha V. S. B., Piccardo C., Pak B.

9th International Conference on Urban Planning and Architectural Design for Sustainable Development-UPADSD, Florence, İtalya, 22 - 24 Ekim 2024, ss.319-331, (Tam Metin Bildiri)

  • Yayın Türü: Bildiri / Tam Metin Bildiri
  • Doi Numarası: 10.1007/978-3-032-20832-3_31
  • Basıldığı Şehir: Florence
  • Basıldığı Ülke: İtalya
  • Sayfa Sayıları: ss.319-331
  • İstanbul Üniversitesi Adresli: Hayır

Özet

This paper explores Information and Communication Technology (ICT) tools facilitating participation in Architecture. The growing imperative for sustainable practices in the Architecture Engineering and Construction (AEC) industry puts innovative digital technologies in the spotlight. The importance of stakeholders' participation in Sustainable Development initiatives is well acknowledged but involving non-experts/end-users in design processes and technology development remains challenging. This challenge is addressed by investigating the potential of innovative technologies to enhance the participation of stakeholders from design conception to implementation according to participation-related criteria. Methods include a systematic literature review to find evidence of ICT facilitating stakeholder collaboration and end-user participation, followed by the analysis of existing platforms. The study aligns findings with participation-related indicators as found in (Rocha et al. in IOP Conf Ser: Earth Environ Sci 1363, 2024) and proposes integrating them into digital platforms. The study aims to: (a) Assess and categorize digital platforms/technologies in use; (b) Investigate how they are enabling participation in different phases of the design process; and (c) Evaluate to what extent can existing participation-related social sustainability indicators be an asset to new technologies implementation. A total of 56 digital platforms were identified with varying AEC industry reach. Seven main categories of participatory platforms were identified: (1) Visualization, Interoperability, and Management Platforms (n = 13), (2) Mass-customization platforms (n = 16), (3) Digital games (n = 7), (4) Web-based engagement platforms (n = 4), (5) Crowdsourcing platforms (n = 3), (6) Digital manufacture systems (n = 3), and (7) Artificial Intelligence tools (n = 9). These platforms differ in their objectives, strategies used, audience targeted, and design phases reached. While ICT technologies offer promising avenues for increased stakeholder engagement and the implementation of sustainable strategies, challenges remain in achieving truly inclusive and empowering participation, particularly for lay users. Further research is needed to assess the impact of new digital technologies on Sustainable Development and knowledge exchange among different stakeholder categories.