7th International Conference of Education, Research and Innovation (ICERI), Sevilla, Spain, 17 - 19 November 2014, pp.4824
In the development of creativity, innovation, patenting, and licensing in technology-based economies, different environments affect significantly the success of the new startups at the universities. Therefore, interactive ecosystems, where need assessments, ethnographic field studies, observations, and focus groups are strategically used, have significantly transformed and transcended the mindset of the participants, especially for those who have great potential in life sciences.