“Interactive narrative design for geographically dispersed points of interest”


SEZEN D., Sezen T. İ., Iurgel I., Fishöder N.

in: Making Smart Cities More Playable, Anton Nijholt, Editor, Springer, Singapur, pp.45-60, 2019

  • Publication Type: Book Chapter / Chapter Research Book
  • Publication Date: 2019
  • Publisher: Springer
  • City: Singapur
  • Page Numbers: pp.45-60
  • Editors: Anton Nijholt, Editor
  • Istanbul University Affiliated: Yes

Abstract

  • Includes chapters on location-based entertainment and games, game-based and public sharing of affective experiences, and game-based social services
  • Addresses outdoor play for children in natural environments, what can be learned from traditional play, and how biodiversity awareness can be enhanced in urban environments, not only for children
  • Critically reviews commercial playable city initiatives; the McDonaldization, the Disneyization, the gamification, and the privatization of public spaces; and the Googleization of smart city services